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[Perforce] Exception thrown when reloading Scene and an Object is select...
Reproduction steps:1. Open the project in "Test.zip" and open SampleScene2. Select any Object in Hierarchy3. Make sure Inspector Win... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce:1. Open attached "Presets" project2. Select "PlayerSettings" Preset in Project window3. In the Inspector expand Oth... Read more
[Mono] Secure WebSockets connection setup with a self-signed certificate
Steps to reproduce: 1. Make a WebSocket server with a self-signed certificate2. Try connecting using a ClientWebSocket Expected: All... Read more
Gradient property can't be Exposed from the ShaderGraph
How to reproduce:1. Open the attached GradientPropertyShaderGraphBug.png project2. Go to the Project window-> open Issue.shadergr... Read more
Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions )2. Empty project started... Read more
Unable to add script properties of a custom Object type to be tracked in...
How to reproduce:1. Open the attached project "1238942.zip"2. Open the "test" scene3. Open Animation window4. Select GameObject "Tes... Read more
[Shader Graph] Package upgrade errors are thrown when ShaderGraph is upg...
When URP version 8.0.1 is installed alongwith HDRP version 9.0.0, console is spammed with ShaderGraph package upgrade errors which i... Read more
[Shader Graph] GameObject has black textures when in Scene View Albedo D...
How to reproduce:1. Open up users attached project2. Add Scene 'bug' to Hierarchy from Assets3. Remove the leftover 'Untitled' Scene... Read more
HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. In Hierarchy select "CopyTexture" GameObject4. In the Inspector... Read more
[iOS] Application.logMessageReceivedThreaded stackTrace is missing line ...
How to reproduce:1. Open the attached 805126CrashReporter.zip project2. Build for iOS (development build) and deploy the Xcode proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS