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Crash in: memcpy when building asset bundles
Steps to reproduce: 1) Download attached project "AssetPackageManager.unity.zip" and open in Unity.2) In Toolbar, select Fuzzy Tools... Read more
Edges of spotlight flicker the further from 0,0,0 world postion spotligh...
Reproduction steps:1) Open "case_800889_Repro" project2) Open and build "spot test" scene for android3) Using buttons on screen go a... Read more
Exception thrown when clicking the Gizmos button in the GameView window
Open any project and click the Gizmos button in the GameView window.See exception in Console:"ArgumentNullException: Argument cannot... Read more
[OneColumnLayout] Project window list scrolls down to the last selected ...
Reproduction steps(GIF attached(second one)):1. Open attached project.2. Make sure that "One Column Layout" is selected for the proj... Read more
Animation events don't fire on 0-1 frame
How to reproduce:1. Download and open the project from attached link.2. Open NeptuneLocomotion scene.3. Find the Neptune@Standing_1H... Read more
Animator glitches for a frame before entering the default state with nes...
Steps to reproduce:1) Open the attached project 'AnimatorBug.zip'.2) Open scene 'AnimatorBug.unity'.3) Enter play mode.4) Press the ... Read more
Rigidbody.interpolation doesn't work with RigidBody.MoveRotation()
Steps to reproduce:1) Open the attached project.2) Open scene 'TestScene.unity'.3) Enter play mode.- There is a rotating shape in th... Read more
[Physics2D.BoxCast] Using a float and Infinity in BoxCast distance retur...
1. Open the attached project2. Open the available scene3. Play scene4. Check the console Having the BoxCast distance set to 0.009407... Read more
Crash in : CalculateGlobalMatrix when duplicating any material while gam...
Steps to reproduce: 1) Download attached project "Vault.zip" and open in Unity.2) Open scene "area_labs" and press Play.3) In Play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds