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Memory leak in the home window
There is no specific repro, but when doing multiple PR, the launcher freeze and I have to kill the process and re-open it. Read more
Unity crashes while importing 26000x26000 JPG file
Import the attached project. If the editor doesn't crash, do a Reimport All. The Editor will crash at this point with the following ... Read more
Unhandled Exception when platform for plugin "Editor" is selected
Reproduction steps:1. Open the attached project2. Select the .dll file in DLLs folder3. In the inspector select "Editor" and click a... Read more
Cursor.lockState = CursorLockMode.Locked doesnt work with Native Oculus ...
To repro:1) Open Attached project2) Open 'Scene' scene3) Note that Oculus SDK is the supported SDK4) Note that the Cursor Lock scrip... Read more
[SinglePassStereo] Sprites stereo discrepency
[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached1) Download/Open attached pro... Read more
[VR|Graphics] Toggling VR support changes size of GUI Text and GUI Textu...
Toggling back and forth between whether or not VR is supported in Player settings and entering/exiting Play mode for each settings c... Read more
When animation stops playing position and rotation get big errors if Roo...
How to reproduce:1. Open the attached project 800119Cube.zip"2. Open TestScnene scene3. Open Animation and Animator windows4. Select... Read more
Vertices with zero cloth influence have their normals modified
To reproduce:1. Open attached project2. Open Scene13. Select Cloth object4. Disable Cloth component5. Enable Cloth component6. Notic... Read more
Delay playing audio on GearVR
Games start start with- AudioManager: Selecting AudioTrack...- AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene