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[UnetTransport] "Assertion failed on expression: 'm_MessageLength == m_T...
Steps:1. Open attached project2. Build and run "Realible" scene for standalone3. Run "Reliable" scene in Editor and press "Server" b... Read more
Compilation errors on return when building project with #if UNITY_EDITOR...
Steps to reproduce: 1. Download and import attached project. (CompileError.zip)2. Open scene: main.3. Press play.4. No compilation e... Read more
Tags are exported but list stays empty
How to reproduce:1. Create a new project2. Add some tags to a list3. Tag game objects with custom created tags4. Save the scene and ... Read more
Regression in Baked Transparency
Geomerics introduced a regression in baked transparency in Enlighten SDK 3.03 Patch 3. The following gfx tests have been disabled:45... Read more
Windows won't go to sleep if Unity is open due to audio stream
Steps to reproduce:1) open new unity project2) run CMD as administrator3) type: powercfg -requests Behavior: FMOD is registering an ... Read more
Mesh UV's get corrupted in Player
Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduce... Read more
[OSX] Unity crash when creating a project with -nographics without -batc...
1. Create Unity project via terminal with -nographics -createProject arguments2. Unity will crash while creating a project Repro wit... Read more
[Shuriken] isVisible is not always correct or not updated by ParticleSys...
Steps to reproduce: 1. Download and import attached project. (BallMaze.zip)2. Load scene: Level_13. Press play.4. Press key 'A' mult... Read more
Glossy Reflection Map delivers unexpected/inconsistent results like heav...
Steps to reproduce:1. Download user's files2. Open "Build" folder and try opening those Builds on Firefox and Safari-note: If build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS