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[URP] RenderObject name does not reflect inside CustomForwardRendererDat...
RenderObject name does not reflect inside CustomForwardRendererData asset on renaming in the Inspector. Steps to repro:1. Create a n... Read more
[HDRP] Mesh filter warnings in HDRP material sample project. They appear...
1) Download HDRP materials sample project via Package manager2) Open the MaterialSamples scene3) Notice warnings. If no warnings are... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
[Adaptive Performance] Auto Control Mode does not get enabled when chang...
Steps to reproduce:1. Open attached project2. Make sure that:- AdaptivePerformanceSettings.cs Line 22 should say "StartupSettings.En... Read more
[OSX] Memory leak occurs when cursor is hovered over multiple Inspector ...
How to reproduce:1. Open the "1246165" project and select "Main Camera" in the "New Scene" Scene2. Make sure the Camera component is... Read more
[UI] UIBehavioiur.OnRectTransformDimensionsChange() method is called inf...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1246140.zip" Project2. Enter Play Mode and observe the consol... Read more
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Spr...
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Sprite Shape prefab Steps to Repro:1. create sprite shape shape... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more
Render Pipeline Editor Resources asset isn't saved in the HDRP Default S...
How to reproduce:1. Open attached project "hdrp_final.zip"2. In the Menu bar, go to Edit > Project Settings...3. In the Project S... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce:1. Open the project from the attached file "1246110.zip"2. In Hierarchy select the "Cube" GameObject3. In the Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS