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TextMeshPro UV2 custom data not rendering for off-screen text with RectM...
Reproduction steps:1. Open the attached “IN-118828_fontTest.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“ Scene... Read more
[Mac Editor] Unity Editor icon does not follow macOS Tahoe guidelines
Steps to reproduce: Open the unity editor on macOS Tahoe Look at the dock Actual results: The icon is in "squircle jail" Expected re... Read more
Project Settings Volume documentation button in the Graphics tab does no...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Text overlap and is unreadable in Inspector > Terrain Paint Texture afte...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In Hierarchy window create Terrain GO3. Make sure Terra... Read more
Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recen...
Reproduction steps: 1. Open the attached project “ReproProject”2. Connect a Meta Quest device3. Put on the headset4. Enter Play Mode... Read more
Project is still shown as loading in Unity Hub when Editor loading scree...
Reproduction steps:1. Open Unity Hub2. Press “New project” button3. Press “Create project” button4. Click “X” icon on Editor loading... Read more
Importing some .fbx files from Asset Store breaks the file import
How to reproduce:1. Open the following Asset Store link: [https://assetstore.unity.com/packages/3d/environments/fantasy/modular-styl... Read more
[Quest] Passthrough does not work with Meta OpenXR 2.2.0 and higher on Q...
Steps to reproduce:1. Open the attached user's project "kariboo2.zip"2. Switch to Android3. Open "Assets/Scenes/Main.unity" Scene an... Read more
UITK TextField value is overwritten incorrectly by the converter result ...
Reproduction steps:1. Open the attached “IN-115206.zip” project2. Open the “SampleScene”3. Enter Play mode4. Type any letters into t... Read more
"Unable to load projects" is thrown in "Add project from Repository" win...
Reproduction steps:1. Open Unity Hub2. Click on Add > Add from repository3. Focus another program for a bit and focus back to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS