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ASTC HDR compressed Assets become illuminated when Convolution Type is s...
Steps to reproduce:1. Open the project from the user's attached link2. Navigate to Project -> Assets and press on one of the HDR ... Read more
[XR Interaction] Socket Interactor Hover Mesh is not preserving Grab Int...
Reproduction steps:1. Open attached project ("1256693Repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Grab "Interactable P... Read more
[2D] Error in console when toggling Sprite Shape Controller component on...
Reproduction steps:1. Open attached project "SpriteShapeController.zip" and scene "SampleScene"2. In Hierarchy window, select "9-Sli... Read more
[IMGUI] AdaptivePerformanceGeneralSettings asset does not refresh on res...
-AdaptivePerformanceGeneralSettings asset does not refresh on resetting.-Workaround: On moving the mouse cursor on the project setti... Read more
[2D] Secondary Textures window flickers when vertical scroll bar buttons...
In Sprite Editor window Secondary Texture window flickers on selecting LINE DOWN and LINE UP buttons from the vertical scroll bar of... Read more
[Universal RP] Materials are not updated when upgrating project to later...
How to reproduce:1. Open the attached project2. Observe "ExampleScene-Player" and "ExampleScene-Sprites" scenes3. Close the project ... Read more
[IMGUI] Delay text and Setting arrow icons are clipped in Simulator Prov...
Delay text and Setting arrow icons are clipped in Simulator Provider Settings in Adaptive settings. Steps to repro:1. Create a new p... Read more
Android build fails when "Android SDK Command-line tools" is not install...
Steps to reproduce: 1. Download Android Studio (in this case 3.6.1 was used)2. Download Android SDK as you normally would3. Open Uni... Read more
Unity is trying to detect android sdkmanager in a wrong path when using ...
Steps to reproduce: 1. Install Android Studio 3.6.12. Install Andoid SDK using it3. Open Unity4. Set platform to Android5. Under Uni... Read more
Command Buffer Blit between active Render Texture into BGRA32 Render Tex...
How to reproduce:1. Open the attached 'RenderTextureBlit.zip' project2. Open 'SampleScene' Scene3. Select 'ScreenCapture' GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor