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HID exceptions are thrown when launching a project while analog keyboard...
Reproduction steps:1. Open any Unity project with Input System package while an analog keyboard is connected to the machine2. Inspec... Read more
[2D] Depth keyword gets clipped in the Visibility Tool window in the ski...
[2D] Depth keyword gets clipped in the Visibility Tool window in the skinning editor. The depth keyword gets clipped in the Visibili... Read more
High CPU usage when Entity Debugger Window is open
How to reproduce:1. Open the attached "Repro.zip" project2. Open Windows Task Manager -> Notice the CPU usage3. Open Entity Debug... Read more
[XR SDK] Right eye isn't rendered when Camera Component Target Eye is se...
Reproduction steps:1. Open attached project ("repro.zip")2. Open "SampleScene" scene3. Open Inspector window and select "Main Camera... Read more
'Verify Saving Assets' option causes a NullReferenceException to be thro...
How to reproduce:1. Create a new Unity project2. In the Preferences make sure 'Verify Saving Assets' is enabled3. Create a Timeline ... Read more
Crash on MemoryProfiler::GetAllocationRoot when an Additive Scene is unl...
Reproduction steps:1. Open user's attached project2. Open scene "TitleScene" and enter Play Mode3. Use the arrow keys to navigate to... Read more
Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...
How to reproduce:1. Open the attached project named "Case_1257896"2. Open the SampleScene3. Move the Camera around the Scene4. Obser... Read more
Incorrect Entity gets returned when using GameObjectConversionSystem.Get...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. In the Hierarchy, enable the "Prefabs" ... Read more
OnStateEnter is not called when using the Timeline with an Animator on t...
How to reproduce:1. Open user's attached "SMBehaviorBug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Game ... Read more
[IL2CPP] Collections error is thrown when building Addressables and targ...
Reproduction steps:1. Download and open the submitted project "collections-repro.zip"2. Make sure that Il2CPP scripting backend is s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor