Search Issue Tracker
Active
Votes
0
Found in [Package]
0.5.2-preview.8
Issue ID
1257799
Regression
Yes
[IL2CPP] Collections error is thrown when building Addressables and target platform is set to Linux
Reproduction steps:
1. Download and open the submitted project "collections-repro.zip"
2. Make sure that Il2CPP scripting backend is selected in Player settings
3. Make sure that Linux platform is selected in Build settings
4. Open Addressables Groups window (Window -> Asset Management -> Addressable Groups)
5. Press Build -> New Build -> Default Build Script
Expected result: Addressables build is successful
Actual result: Addressables build throws an error
Reproduces on: 2020.1.0b16 (0.5.2-preview.8, 0.9.0-preview.6), 2020.2.0a18 (0.9.0-preview.6)
Does not reproduce on: 2019.4.3f1 (0.9.0-preview.6), 2020.1.0b16 (0.5.1-preview.11)
Notes:
The issue does not reproduce on Ubuntu 18.04
The issue does reproduce on Windows 10
The issue does not reproduce on Mono backend
Could not check for the exact regressed Unity version as early Unity 2020.1 versions throw errors when installing affected Collections version.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Add comment