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White flicker when switching from 3D to 2D view in the Scene view
How to reproduce:1. Create a new Unity project2. In the Scene view, click the "2D" button3. Observe the result Expected results: No ... Read more
Icon override Texture2D fields in the Player Settings window are not squ...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Edit > Project Settings > Player Expand the... Read more
Importer type is not automatically applied when changing Importer type i...
Steps to reproduce: Open the attached Project In the Project Browser select the "supplies_objects (2).psd" file Right click it and s... Read more
Text field values get changed when multiple URP Assets are selected
How to reproduce:1. Open the attached project "IN-127607"2. In the Project window, observe the Small-Mesh Screen-Percentage values o... Read more
Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12...
How to reproduce:1. Open the attached project "IN-129782"2. Open the "SampleScene"3. Enter Play Mode4. Observe the Editor Actual res... Read more
DefaultSettingsVolumeProfile helpboxes do not match the new 6.5 helpbox ...
Steps to reproduce: Create a new Unity project using the HDRP template Select the "Assets/Settings/HDRPDefaultResaurces/DefaultSetti... Read more
Long Author name is not truncated with ellipsis in Package Manager
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Press “+” button4. Select “Create package…”5. Add any... Read more
Newly added Build Profile is not set to Active when there are existing B...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
UITK Debugger TextElement element’s font-size property field deselects w...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the UI Toolkit Debugger (Window > UI Toolkit ... Read more
Hide Classic Platforms editor option is not enabled by default when crea...
Steps to reproduce: Create a new project Open Project Settings > Editor Observe "Hide Classic Platforms" toggle state \\Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed