Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X
Votes
0
Found in
2021.3.46f1
2022.3.52f1
6000.0.26f1
6000.1.0a3
Issue ID
UUM-86724
Regression
No
The rendered color of the preset differs from the preview color when adding a new swatch in the HDR Color Picker
How to reproduce:
1. Open the “inspector_color_6” project
2. Open the “SampleScene”
3. Click on the “HDRTestMat” Material in the Assets folder
4. In the Inspector, click on the “fColor” color bar to open the HDR Color window
5. In the HDR Color window, add new preset to the swatches
6. Compare the added preset’s color with the color in the preview
Expected result: The color of the preset is similar to the color of the preview
Actual result: The colors are different
Reproducible in: 2021.3.46f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3
Reproduced on: Windows 10, Windows 11
Not reproduced on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Property fields overlap in the Override window when comparing changes
- "Timeflow Animation System" custom package appears twice in the Package Manager
- Sprite Atlas Override for iOS setting remains disabled when saving its change to enabled
- Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected
- Shader warnings in URP ShaderGraph when using the Normal From Texture node
Add comment