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Building a project using IL2CPP fails when passing a local field as a me...
How to reproduce:1. Open the attached project (case-1270640.zip)2. Go to File -> Build and Run Expected result: the project succe... Read more
[WebGL] FMOD error spam in the console when playing an Audio Clip in a T...
How to reproduce:1. Open the user's attached "WebGLAudio2020-2.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build ... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce:1. Open the attached "1270634 repro" project2. Extract files from "TheMissingFiles.zip" archive to the Assets folde... Read more
[Shadergraph] Best fit for terms typed in the searcher is no longer sele...
Repro steps:1. Open a shadergraph2. Create a vector 1 node3. Drag the edge out from the vector 1 node onto the graph4. When the sear... Read more
Errors are thrown in the Console when the Constraint of the DLL contains...
How to reproduce:1. Open user's attached "Define Constraints or-ing build" project2. In the Project window select the UnityPluginLog... Read more
[Linux][Vulkan] Shader errors on building HDRP template
-error: when building the samplescene from the HDRP template several errors are being thrown --"Shader error in 'DepthOfFieldGather'... Read more
[ECS] GameObjectConversionUtility.ConvertGameObjectHierarchy does not ma...
Reproduction steps:1. Open user's attached project and scene "SampleScene"2. Enter Play Mode3. In Game View, click on "Button"4. Obs... Read more
Shader Graph links become invisible when importing the UI Toolkit package
How to reproduce:1. Open attached "ShaderGraph_Links" project2. Open "New Shader Graph" in the Project window3. Click "Open Shader E... Read more
Borders appear in the Game view when the Display scaling is not 100% or ...
How to reproduce:1. Open the Windows Display Settings (Right-click on an empty spot on the Desktop->Display settings)2. In the Wi... Read more
Unpacked prefabs lose reference to component in hierarchy when the Prefa...
How to reproduce:1. Open attached project "UnpackPrefab.zip" and scene "SampleScene"2. In Hierarchy window, unpack "Prefab" GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS