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Duplicate
Votes
2
Found in [Package]
0.14.0-preview.18
Issue ID
1270580
Regression
No
[ECS] GameObjectConversionUtility.ConvertGameObjectHierarchy does not maintain scale and rotation
Reproduction steps:
1. Open user's attached project and scene "SampleScene"
2. Enter Play Mode
3. In Game View, click on "Button"
4. Observe "UMADynamicCharacterAvatar" and the entity that's spawned on top of it
Expected result: The Entity maintains the scale and rotation of the original Prefab
Actual result: The Entity is larger and rotated 180 degrees
Reproducible with: 2020.1.3f1 (Entities 0.14.0-preview.18)
Could not test with: 2018.4.26f1, 2019.4.9f1, 2020.2.0a21 (console errors break project)
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Resolution Note:
Caused by setup issue. Error message has been added to avoid this in the future.