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[URP] ScriptableRendererFeatureEditor memory leak while interacting with...
How to reproduce:1. Open the project attached by the user2. Open Profiler window, on the Memory section, select Detailed3. In the Pr... Read more
Wire gizmos not visible from a distance
How to reproduce:1. Open the user's attached 'Gizmos Bug.zip' project2. From the 'Scenes' folder open the 'SampleScene' Scene3. Zoom... Read more
MonoManager ReloadAssembly crash when continuously recompiling scripts
Reproduction steps:1. Open the user attached project from case case 12780062. Open Scene "Level1"3. Open SceneController.cs4. Contin... Read more
[Shadergraph] Copying and pasting a property node from one shadergraph t...
Repro steps:1. Create 2 shadergraphs2. In Shadergraph A, create a Vector 1 property and drag it onto the graph3. Control select both... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps:1. Open the attached project "testPackage.zip"2. In the Project window under "Assets/Scenes" open "SampleScene.un... Read more
[iOS 14] ARKit meshing causes application hang after 20 minutes
How to reproduce:1. Open the attached 'arfoundation-samples-preview.7.zip'2. Build 'Meshing' Scene for iOS3. Deploy Xcode project to... Read more
[UIElement] UIElement is not compatible error is thrown while closing Sp...
-UIElement is not compatible with IMGUI GUIClips error is thrown in the console.-Sprite Editor window docked section is getting blac... Read more
[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce:1. Open the attached '1274218.zip' project2. Select 'Cube' in the Hierarchy3. Observe the Scene View Expected resul... Read more
Changing the 'OnDemandRendering.renderFrameInterval' value causes flicke...
How to reproduce:1. Open the user's attached 'TestOnDemandRendering_20200831.zip' project2. From the 'Scenes' folder open the 'Sampl... Read more
A part of the PolygonCollider2D's shape is getting removed when the Poly...
How to reproduce:1. Open the user's attached "PolygonCollider2D_RemovedShapes_2019.4.9.zip" project2. Open the "SampleScene" Scene3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS