Search Issue Tracker
[VFX Graph] Destroy may not be called from edit mode on resetting VFX Pr...
Destroy may not be called from edit mode on resetting VFX Property Binder after adding Audio Spectrum Property Bindings.Unable to re... Read more
[VFX Graph] NullReferenceException error is thrown on adding "Hierarchy ...
NullReferenceException error is thrown on adding "Hierarchy to Attribute Map" Property Binder. Steps to repro:1. Create a new HDRP p... Read more
[2D]NullReferenceException thrown on performing Redo operation after cre...
When a Range property is created in the SpriteShape profiler preset and Undo/Redo operation is performed then Editor throws NullRefe... Read more
[VFX Graph] Crash in unsigned int Div<unsigned int> when selecting/dragg...
How to reproduce:1. Open user-submitted project (test.zip)2. Open the Tests/Simple/Scene.scene3. In Hierarchy window expand Graph an... Read more
"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...
Steps to reproduce: 1. Create new project2. In services window, enable IAP3. Import store package and go through installation steps ... Read more
Socket creation crashes with SIGSEGV on Linux (Ubuntu 18.04) IL2CPP builds
How to reproduce:1. Open the attached project (1274759.zip)2. Press Ctrl+B to build and run the project3. Observe the Player crash R... Read more
[URP] "On demand scheduler cache server" error thrown on changing values...
"On demand scheduler cache server" error thrown on changing values of Space Ambient Occlusion while Cache Server is Enabled Steps to... Read more
[Linux editor] prefab overrides window not registering input, just closes
-error: the lilltle popout window to selectivly apply prefab overrides just vanishes when clicking into it--works well on Windows ed... Read more
[HDRP] Shader error in 'VolumetricLighting' error on updating HDRP packa...
Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54. Steps to repro:1. Cre... Read more
[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...
[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS