Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
9.0.0-preview.54
Issue ID
1274742
Regression
No
[HDRP] Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54
Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54.
Steps to repro:
1. Create a new HDRP project.
2. Windows > Package Manager > HDRP > Update to 9.0.0-preview.33.
3. Windows > Package Manager > HDRP > Update to 9.0.0-preview.54.
Actual Result:
Shader error in the console.
Expected Result:
No errors in the console.
Reproducible in:
2020.2.0b2, 2020.1.5f1, 2020.1.0b13.
Note: Scene Template is available from 2020.2.0a15.
Environment:
Occurring on Windows 10 & Mac 10.15.
Stacktrace:
Asset Packages/com.unity.shadergraph/ValidationConfig.json has no meta file, but it's in an immutable folder. The asset will be ignored.
Shader error in 'VolumetricLighting': failed to open source file: 'Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/VolumetricLighting/VolumetricLighting.cs.hlsl' at kernel VolumetricLighting at VolumetricLighting.compute(54) (on d3d11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note:
The package 9.x-preview will no longer be maintain.