Search Issue Tracker
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes. Read more
Unapplied Import settings window appears when deselecting multiple selec...
How to reproduce:1. Open user's attached "BugTest" project2. In the Project window select both "TetrahedronConvertUnitsOff" and "Tet... Read more
[IMGUI] Selecting Assets from a docked Project Window also selects Gameo...
Selecting Assets from a docked Project Window results in Gameobjects from the Hierarchy Window also being selected.Refer to the atta... Read more
[Naninovel] Buttons are not interactable when new line of Text is added ...
How to reproduce:1. Open the attached "New Unity Project90hh.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In th... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce:1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project2. Enter Play Mode3. Press the "Run Blit Test"... Read more
[VFX][URP] Texture name is not changed on deleting assigned Texture from...
Texture name is not changed on deleting the assigned Texture from the Asset Steps to Repro: Steps to Repro:1. Create a new Project i... Read more
[ShaderGraph][URP] "Sampling" text is overlapping with value in SceneDep...
"Sampling" text is overlapping with value in SceneDepth node in ShaderGraph Editor Steps to Repro:1. Create a new Project in URP Tem... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps:1. Open customer's attached Unity project in "2020.1.6f1 test.zip"2. Build for iOS and open XCode project generat... Read more
Misleading upgrade prompt when opening Project from Hub with an incremen...
"Do you want to upgrade your Project to a newer version of Unity?" prompt displayed when opening Project from Hub in which the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS