Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X
Votes
3
Found in
2019.4
Issue ID
1280104
Regression
Yes
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.PropertyField foldout icon inside Vertical Layout Group has an incorrect indent when used with OnInspectorGUI()
- [Android] [iOS] "NullReferenceException: Object reference not set to an instance of an object" throws when entering the Play Mode/opening the application
- The Player freezes on load when building Web platform
- Animator "Conditions" tab breaks when the only Parameter is deleted and another one is created
- "Shader error in 'Universal Render Pipeline/Lit': maximum ps_5_0 sampler register index (16) exceeded" error thrown after a build is completed when the "LOD Cross Fade" parameter is enabled
alfish
Oct 05, 2020 18:04
Similar bug in Input System package: https://forum.unity.com/threads/how-can-i-enable-active-polling-to-workaround-this-gamepad-drift-bug.978897/#post-6358926
The keys are mapped all wrong in the Editor Player (runtime works). It doesn't seem to be a keyboard layout problem, as it also happens in US layout. Kubuntu 20.04, Unity 2020.1.4f1.