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Quick Start Guide link to the documentation isn’t working
Reproduction steps:1. Create a new project that has Tutorial Framework package (e.g. AR Mobile, Mixed Reality template project)2. Cl... Read more
Editor freezes for a few minutes when closing or switching a VFX window ...
Steps to reproduce: Create a new HDRP project In project window create Visual Effect > Visual Effect Graph select any graph Open ... Read more
UI Overlaps when switching Render Pipeline Asset for different Quality L...
Steps to reproduce: Create any HDRP Project Navigate to Edit > Project Settings > Quality Switch out the Render Pipeline Asset... Read more
Radio buttons do not work when they are used with Unity.AppUI.UI.DialogT...
How to reproduce:1. Open attached project “IN-114493-APPUITEST.zip“2. Enter Play mode3. Try first and second radio button4. Observe ... Read more
[OpenXR] OpenXR settings are cleared after Editor is restarted
Steps to reproduce:1. Open attached user's project "OpenXRSettingsNotEditable.zip"2. Open Project Settings and select OpenXR under X... Read more
Ray Tracing Shader link to the documentation isn’t working
Reproduction steps:1. Create a new project2. Create > Shader > Ray Tracing Shader3. Select newly created Asset and click on qu... Read more
False Warning "BatchRendererGroups currently don't support override shad...
How to reproduce:1. Open the attached “IN-119948” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the result Expected... Read more
Audio preview stops in Editor when Unity loses focus and "Run in Backgro...
Reproduction steps:1. Open the attached “IN-120835.zip” project2. Go to Edit > Project Settings > Player > Resolution and P... Read more
[UI Builder] The last selected object in Preview mode remains stuck in a...
Steps to reproduce: Open the attached project Open the TestDocument.uxml file in UI Builder Enter Preview mode Select the Canvas Exi... Read more
The input and output have incompatible types error is shown in VGX graph...
Steps to reproduce: Create a new HDRP project Create Visual Effects > Visual Effect Graph > Minimal System Add a Skinned Mesh ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS