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[XR SDK][WMR] Single-Pass Instanced Camera.Render() does not Render Righ...
Reproduction steps: 1. Open the attached project ("RenderTextureWMR.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expected r... Read more
[Hololens 2] Windows Mixed Reality Portal opens when building Holographi...
How to reproduce: 1. Open the attached "PackageXRStandaloneRemotingTest.zip" 2. Build and run on UWP Expected result: Holographic r... Read more
Windows XR Plugin meshing does not report any removed meshes
How to reproduce: 1. Open the attached "TestSpatial.zip" project 2. Open the Scene "SampleScene" 3. Connect to a XR device through "... Read more
Building with the XR Plugin for Holographic Remoting doesn't allow App t...
How to reproduce: 1. Open the attached "2020 Connect.zip" project 2. Build to UWP 3. Open built the solution in Visual Studio 4. Sta... Read more
[Hololens 2] Depth Reprojection not working on Holographic Remoting when...
How to reproduce: 1. Open the attached "DepthReprojectionPackageXR.zip" 2. Open the "Test" Scene 3. Connect to Hololens via Device P... Read more
[UWP] Backspace not working on Unity UI Input Field on HoloLens 2 builds
How to reproduce: 1. Open the attached " TMPBug.zip" project 2. Build to UWP 3. Open built the solution in Visual Studio 4. Start De... Read more
MRC error when PhotoVideoCamera enabled and camera attached to object
How to reproduce: 1. Open the attached "RenderFromPVCameraRepro2018_Send.zip" project 2. Build to UWP 3. Open built the solution in ... Read more
[XR SDK] [WMR] Player window is displayed in split-screen on main display
Reproduction steps: 1. Open the attached project ("XR Plugin Testing.zip") 2. Add "main" scene to build 3. Build and run the project... Read more
[XR SDK] [WMR] Editor crashes when entering Play mode second time and he...
Reproduction steps: 1. Make sure Headset is not in sleep mode 2. Create a new Unity project 3. Enable XR SDK and Windows Mixed Reali... Read more
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce: 1. Open the attached "Debug2.zip" project 2. Build to UWP 3. Open Visual Studios solution -> Build project (Debug,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
- DOTS Materials Not Rendering in Player When Using Entity Graphics with Custom SRP
- Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
- [HDRP] Unchecking the "Base layer" in Graphics Compositor results in Camera view rendering over the window