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Visual Studio Tool Option "Refresh Unity's AssetDatabase on save" doesn'...
Reproduction steps: 1. Open project "1322562.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. Open script "scr" in Visual Stud... Read more
Visual Studio 2019 loses references to the libraries when the 'Scripting...
How to reproduce: 1. Open the attached '1296518.zip' project 2. In the Project window double-click on the 'Test' Script 3. Open the ... Read more
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce: 1. Create a Virtual Machine 2. Open Unity and add any script to any GameObject 3. Open that script with Visual Stu... Read more
Editor strips required debug information from assembly, causing debugger...
How to reproduce: 1. Open user-submitted project (UnityVstuReport.zip) 2. Open the SampleScene 3. Open the NewBehaviourScript in Vis... Read more
"Hold on... Importing assets" window hangs when using Visual Studio if a...
Reproduction steps: 1. Open the attached "проект.zip" project 2. In the Project window, double click the "Script" Script to open it ... Read more
DLL which is disabled on the current platform is being referenced due to...
Steps to reproduce: 1. Open the project attached by the user 2. Open AssetList.cs (Assets/Plugins/Weaver/Asset Lists/AssetList.cs) ... Read more
DomainReloadTests performance tests have regressed due to removal of bui...
Tests affected: DomainReloadTests.WhenEmptySceneWith100Assemblies_With1000MethodsEach DomainReloadTests.WithAllEditorWindowsOpen Dom... Read more
Double clicking a .unity file in the Project view opens the file in Visu...
Reproduction steps: 1. Open attached project "unityFileOpenInVS.zip" 2. Ensure the External IDE tool is set to Visual Studio via 'Pr... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more
The csproj file for an asmdef targets .net Framework 4.7.1 when the Proj...
How to reproduce: 1. Create a new Unity project 2. Make sure Project Settings > Player> API Compatability Level is set to ".net Stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set