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[HDRP] Rendered view is blurry when using Motion Blur and CameraRelative...
How to reproduce:1. Open attached "HDRP-NoCameraRelativeRendering.zip" and SampleScene scene2. Select Windows/Render Pipeline/HD Ren... Read more
Standard Material's Custom Render Queue value gets reset to default when...
How to reproduce:1. Open a new project2. Create a new material in the Project window (Right-click -> Create -> Material)3. Sel... Read more
[UI Toolkit] Pointer events are triggered multiple times when simulating...
How to reproduce:1. Open the attached "1287927 repro" project2. Open the Input Debug window from Window > Analysis > Input Deb... Read more
Base Prefab is referenced in Unity Event when making specific revert on ...
How to reproduce:1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Pref... Read more
[iOS] Screen.dpi returns wrong value for iPhone 12
Reproduction steps:1. Open the attached project in "case_1187030-Case720505.zip"2. Build and Deploy the project to an iPhone 123. Ch... Read more
ContactPoint2D.tangentImpulse sometimes returns NaN when called in OnCol...
How to reproduce:1. Open the attached "case_1287916-Project" project's Scene labeled "Main"2. Enter the Play Mode3. Get the "Player"... Read more
Graphical Errors occur and Scene view is corrupted when the projects Gra...
How to reproduce:1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene2. Make sure that Graphics API is set to OpenGLES2... Read more
"The Prefab instance was disconnected during deactivation while merging....
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Project Window, open the "Cube" Prefab3. Make a change... Read more
[Input System] Input lags when keeping the Editor open for a long time o...
Reproduction steps:1. Open the user's attached "NewInputSystemLag" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Pres... Read more
[Mobile] TerrainTree billboards are not transparent and they do not rota...
How to reproduce:1. Open "test2019tree.zip"2. Build on Android/iOS3. Rotate joystick to see the trees rotate Expected result: Terrai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor