Search Issue Tracker
Duplicate
Votes
3
Found in
2018.4
2019.4
2020.1.10f1
2020.2
2021.1
2021.2
Issue ID
1287919
Regression
No
[iOS] Screen.dpi returns wrong value for iPhone 12
Reproduction steps:
1. Open the attached project in "case_1187030-Case720505.zip"
2. Build and Deploy the project to an iPhone 12
3. Check the Console
Expected result: dpi is 460
Actual result: dpi is 326
Reproducible with: 2018.4.31f1, 2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
Reproducible with:
iPhone 12 Pro (iOS 14.2.1), iPhone 12 (customer info)
Not reproducible with:
iPad Pro 12.9 1st gen (iOS 13.4.1)
Comments (1)
-
LucAubert
Feb 25, 2021 16:51
The problem is present on iphone 12 Mini.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
This is a duplicate of issue #1299093