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[UIElements] EditorGUIUtility.currentWidth returns 0 when using it in a ...
How to reproduce:1. Open the user's attached "UnityBugUIToolkitInspectorWidth.zip" project2. Open the "SampleScene" Scene3. Select "... Read more
Rotation of Baked Point Light with a Cookie ignored when Baking Lightmap
How to reproduce:1. Open the attached project("cookieRepro.zip")2. Load "Sample Scene"3. Rotate "Point Light(1)"4. Generate Lighting... Read more
Mesh/material selection window opens between 2 screens when using dual m...
Reproduction steps:1. Open the attached Project "bug-report"2. Select the "Cube" object3. Click on the selection dot on the Mesh fil... Read more
[Input System] Button.started and Button.canceled order gets reversed wh...
Reproduction steps:1. Open the user's attached "Demonstration" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Press th... Read more
Edges of screen tearing and visual flickering when drawing DOTS Editor G...
Reproduction steps:1. Open user attached Project "UnityPhysicsSamples20202b9GizmosDraw"2. Open Scene "Assets/Demos/4. Joints/4a. Joi... Read more
EntityQuery.IsEmpty does not respect change filters being modified in pe...
How to reproduce:1. Open the user's attached project("EntityQueryIsEmpty.zip")2. Enter Play mode3. Observe errors Expected results: ... Read more
Internal error communicating with the shader compiler process when SV_Pr...
How to reproduce:1. Open attached "ShaderTest.zip" project2. Set Graphics API to OpenGLCore3. Select TestShader asset4. In the Inspe... Read more
[Hybrid Renderer V1] HLOD Shadows are flickering when moving the Scene v...
How to reproduce:1. Open the user's attached "ECSSamples.zip" project2. Open the "BugReportScene" Scene3. Scroll with the mouse in t... Read more
[PlasticSCM]Object reference not set to an instance of an object error w...
How to reproduce:1. Open the user's attached project2. Click on the "User name" field in the "Connect to server" box Expected result... Read more
[HDRP] GetSurfaceAndBuiltinData error when creating Custom Renderer Pass...
Reproduction steps:1. Open attached project "PassHDRP.zip"2. In Editor menu, select Assets -> Create -> Shader -> HDRP ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor