Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2020.1
2021.1
2021.1.0a2
Issue ID
1289490
Regression
No
Rotation of Baked Point Light with a Cookie ignored when Baking Lightmap
How to reproduce:
1. Open the attached project("cookieRepro.zip")
2. Load "Sample Scene"
3. Rotate "Point Light(1)"
4. Generate Lighting
Expected results: Lightmap is baked with rotated point light
Actual results: Lightmap is baked with default rotation of point light
Reproducible with: 2020.1.11f1, 2020.2.0b11, 2021.1.0a5
Couldn't test with: 2018.4.29f1, 2019.4.14f1( Cookies not supported for baked point lights yet)
Note: Also reproduces when baking with GPU
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2021.1):
Fixed in - Unity 2021.1.0a7
Resolution Note (fix version 2020.3):
Fixed in 2020.3.25f1