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UI Builder Scrollview is unable to scroll all the way down when the wind...
How to reproduce:1. Open the 'FilterColorSpace.zip' project2. In the Project section, open "NewUXMLTemplate" in the UI Builder3. Sel... Read more
[Ubuntu] Unity's keyboard input handling stops registering some keys whe...
How to reproduce:1. Create a new 3D project2. Open Window → Package Manager → Unity Registry and install the “Timeline” Package3. In... Read more
Celestial bodies order remains unchanged when the Distance setting is mo...
How to reproduce:1. Open the attached “IN-121184_repro” project2. In the Hierarchy tab, click on the “Sun3” GameObject3. In the Insp... Read more
A memory leak occurs with massive terrain when camera position changes o...
Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more
No valid hits are returned when using RaycastCommand
How to reproduce:1. Open attached project "IN-121195"2. Open the "SampleScene"3. Enter Play Mode4. Observe Game View and Console Exp... Read more
Camera is not overlooking the main Scene in Scene View in the HDRP Sampl...
Steps to reproduce: Create a new Project with the HDRP Sample Template Observe Scene View Actual results: By default, Camera is look... Read more
Navigation Updater window shows unnecessary informational icon
Reproduction steps:1. Create a new project2. Open Navigation Updater window (Window > AI > Navigation Updater)3. Observe the N... Read more
TextShadow properties are not applied when displayed in a custom MenuIte...
How to reproduce:1. Create a new project2. Import “ShadowTest.cs”3. Open the custom Window (Window > UI Toolkit > Shadow Test)... Read more
Baked Global Illumination produces incorrect lighting colors when Vertex...
How to reproduce:1. Open attached project "IN-120856"2. Open the "SampleScene"3. Observe Scene View4. Change the Scene View Draw Mod... Read more
Memory leak occurs when focused on Player while using Direct3D12
How to reproduce:1. Open the attached “IN-121512” project2. Open the SampleScene3. Build and Run the project4. After the Player is b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS