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[iOS] [AR Foundation] UnityWebRequests start failing after a while when ...
Reproduction steps:1. Download and open the attached "Webrequest Test" project2. Build and deploy the project to iOS3. Scan your sur... Read more
Collision.relativeVelocity always return zero when using ArticulationBod...
How to reproduce:1. Open the attached project's "case_1310485-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more
[URP][2D] Sprites with Shader Graph materials do not receive any lightin...
How to reproduce:1. Open the user's attached "Unity_Client.zip" project2. Open the "LightLab" Scene3. Observe the Sprites in the Sce... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce:1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip"2. Make sure IL2CPP BackEnd is selected3. Build and... Read more
Editor toolbar Collaborate button is not vertically aligned with other t...
Steps to reproduce:1. Create a new project3. Check Collaborate button alignment at the top right of the editor window on the editor ... Read more
Touch Input not counted on secondary Display
Reproduction steps:1. Open user attached project2. Open Assets\Main scene3. Build and Run the game4. Touch the secondary screen Expe... Read more
Custom Static Image for Splash Screen moves on Android Build when loading
Reproduction steps:1. Create a new project2. Go to Project Settings -> Player -> Android tab -> Splash Image3. Disable "Sho... Read more
Crash on MetaYAML::Write when opening a project with a .meta file conflict
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a1, 2019.4.19f1, 2020.2.3f1, 2021.... Read more
Notification about a package being added is not visible when adding pack...
Reproduction steps:1. Open the attached "case_1310332.zip" project2. Open Package Manager and select Add package from disk3. Select ... Read more
Height of the UIToolkit list element with text wrap is miscalculated aft...
How to reproduce:1. Open attached project "WrapText01.zip"2. Enter Play Mode Expected result: The height of the text wrap is the sam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor