Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.14f1
2020.2
2021.1
2021.2
Issue ID
1310400
Regression
No
Touch Input not counted on secondary Display
Reproduction steps:
1. Open user attached project
2. Open Assets\Main scene
3. Build and Run the game
4. Touch the secondary screen
Expected result: Touch count is updated to the number of active touches
Actual result: Touch count remains 0
Reproducible with: 2020.2.4f1, 2021.1.0b7, 2021.2.0a4
Could not test with: 2018.4, 2019.4 (Project breaks)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note:
We do not support touch events on secondary displays.