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[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...
Repro steps: 1. Open the attached project and observe the rendering is broken. Fresh repro steps: 1. Create a new HDRP project 2. A... Read more
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce: 1. Open the attached "ReflectionProbeSave.zip" project 2. Open "SampleScene" and notice that it's marked as dirty ... Read more
Changing Light's Type changes unit of measurement but keeps the same In...
Reproduction steps: 1. Create a new HDRP Template project 2. Create empty GameObject and attach a Light Component to it 3. Change Li... Read more
Reflection Probes are not being released when loading another Scene
How to reproduce: 1. Open the user's attached project "ReflectionProbeTest-2021.zip" 2. Open Assets/ReflectionProbeTest/Scenes/main.... Read more
[HDRP] GameObjects don't receive constant lighting with Point Light
How to reproduce: 1. Open the user's attached "Clouds.zip" 2. Open the "SampleScene" Scene 3. Double click the "Sphere" GameObject i... Read more
[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro: 1) Download HDRP particle sample project 2) Open the project notice ... Read more
Same Radius value is overwritten to all of the selected Lights when Oute...
How to reproduce: 1. Open the attached "1345264_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select all the Sp... Read more
Terrain Holes are not rendered in Build when HDRP is installed
Steps to reproduce: 1. Open the attached project named "Case_1205902" 2. Open SampleScene 3. Observe the visible Terrain holes in th... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce: 1. Open the user's attached "decal-bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Decal" GameObje... Read more
[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'" AND "Material doesn't have a float or range property '_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true