Search Issue Tracker
Fixed in 13.x.x
Votes
0
Found in [Package]
12.0.0
Issue ID
1357459
Regression
No
Reflection Probes are not being released when loading another Scene
How to reproduce:
1. Open the user's attached project "ReflectionProbeTest-2021.zip"
2. Open Assets/ReflectionProbeTest/Scenes/main.unity
3. Enter Play Mode
4. Press space to load another Scene
5. Open Profiler window (Window>Analysis>Profiler)
6. Take Memory Sample (Memory>Take Sample)
7. Notice 1 Reflection Probe in Assets>Cubemap
8. Repeat steps 4-6
9. Notice 9 Reflection Probes in Assets>Cubemap
10. Repeat steps 4-6
Expected results: There is 1 Reflection Probe in Memory Sample
Actual results: There are 9 Reflection Probes in Memory Sample
Reproducible with: 10.6.0 (2020.3.17f1), 11.0.0 (2021.1.19f1), 12.0.0 (2021.2.0b9, 2022.1.0a6)
Could not test with: 2019.4.29f1 (compilation errors in the Console window)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 13.x.x):
Fixed in 2022.2.0a3