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'd3d12: Profiler is enabled, but stable power state is not' is logged to...
How to reproduce:1. Open the attached project2. Open Scene 05 Expected result: No d3d12 related messages are loggedActual result: 'd... Read more
Change in some operator enums doesn't recompile the graph.
Repro steps:1. Import the attached VFX and add it to the scene.2. Open the VFX and change the noise type3. Observe the graph doesn't... Read more
Physics Debugger doesn't show non-convex mesh colliders after removing n...
How to reproduce:1. Download the tester-attached Scene file(BugScene.unity)2. Create a new Unity project3. Import the scene and open... Read more
[URP][GLES3][Android] Blue color & UI is only rendered instead of whole ...
How to reproduce:1. Open the attached project2. Make sure Lit scene is added to build settings3. Build & Run project on device E... Read more
Script components disappear from a prefab's Inspector window when recomp...
Reproduction steps:1. Open the user's attached project "PrefabsHello.zip"2. In the Project window select "PrefabA" prefab3. Notice t... Read more
A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce:1. Open the attached project2. Observe the Game view Expected result: A red box is visibleActual result: Red box is... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps:1. Create a new project in standalone platform2. Game View > Switch Game To Simulator3. Select any Android Device >... Read more
Selected Elements of ReorderableList are offset when using DoList(Rect, ...
How to reproduce:1. Open the attached project (case_1322766-ReorderableList)2. Open SampleScene3. Click on GameObject in the Scene H... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown clicking Canc...
Editor thrown Missing Profiler EndSample errors on clicking Cancel button in the Save Current Profiling information windows, refer t... Read more
[iOS] Camera with Post Processing option checked doesn't render ShaderGr...
Steps to reproduce:1. Open the attached project ("ShaderGraph-iOS-Bug.zip")2. Open "SampleScene"3. Build and run the Xcode project o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor