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Emission Shader variants are not included in Build when it's referenced ...
How to reproduce:1. Open the user's attached "To Delete.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
Unable to set Custom Function Node File Source property in ShaderGraph d...
How to reproduce:1. Open the user's attached "sg-cfn-test-2021.2a10.zip" project2. Open the "CustomFunctionShaderGraph" Shader Graph... Read more
Using different Play Mode Script options makes Animation Rigging behave ...
How to reproduce:1. Open the user's attached "AddressablesAnimationRiggingBug.zip" project2. Open the SampleScene Scene3. Open the A... Read more
[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...
How to reproduce:1. Open the user's attached "TerrainTreeLayers.zip" project2. Open the "Outdoors" Scene3. Select the "Light (Trees)... Read more
[XR SDK][OpenXR][Vulkan] Editor crashes when entering Play mode and Lock...
Reproduction steps:1. Open the user's attached "3dtest.zip" project2. Load the "empty" scene3. Make sure the "Lock Input to Game Vie... Read more
[Terrain Tools] Create New Terrain allows for infinity input
The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more
ScriptableObject with an array of serializable classes with arrays in th...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select World Data in the Project window4. Observe the Inspector E... Read more
Multiplayer hlapi package is missing a declaration of its dependency on ...
How to reproduce:1. Download the attached "1324449.zip" project in Unity version 2018.4.33f12. Upgrade and open the project3. Observ... Read more
Assertion Failed printed and Editor crashes when changing a Transform th...
How to reproduce:1. Open the attached project (case_1324447-RectTransformCrash)2. Open SampleScene3. Click Play Expected result: No ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS