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Fixed
Votes
0
Found in [Package]
1.0.3
Issue ID
1324478
Regression
No
[XR SDK][OpenXR][Vulkan] Editor crashes when entering Play mode and Lock Input to Game View is enabled
Reproduction steps:
1. Open the user's attached "3dtest.zip" project
2. Load the "empty" scene
3. Make sure the "Lock Input to Game View" is enabled in the Input Debugger window
4. Enter Play mode
-- Observe the crash
Reproducible with: 2020.3.2f1, 2021.1.1f1, 2021.2.0a11
Could not test with 2018.4, 2019.4 (no OpenXR available)
Notes:
- reproducible only when Vulkan Graphics API is selected
- could not reproduce with Oculus, MockHMD XR Plug-in Providers
Tested with:
- Oculus Rift
First lines of the stacktrace:
at (wrapper managed-to-native) UnityEngine.XR.OpenXR.OpenXRLoaderBase.Internal_CreateSessionIfNeeded () [0x00008] in <a571e0fe3f074363a487c71db86954c4>:0
at UnityEngine.XR.OpenXR.OpenXRLoaderBase.StartInternal () [0x00001] in C:\Users\Downloads\case_1324478-3dtest\Library\PackageCache\com.unity.xr.openxr@1.0.3\Runtime\OpenXRLoader.cs:329
at UnityEngine.XR.OpenXR.OpenXRLoaderBase.Start () [0x00036] in C:\Users\Downloads\case_1324478-3dtest\Library\PackageCache\com.unity.xr.openxr@1.0.3\Runtime\OpenXRLoader.cs:313
at UnityEngine.XR.Management.XRManagerSettings.StartSubsystems () [0x0002d] in C:\Users\Downloads\case_1324478-3dtest\Library\PackageCache\com.unity.xr.management@4.0.1\Runtime\XRManagerSettings.cs:403
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