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0
votes
Fixed

For some positions of maxDistance NavMesh.SamplePosition returns a point...

AI Navigation

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Mar 30, 2021

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Version/s: 2020.2, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Repro steps:1. Open attached project "NavMeshIssue"2. Open scene "NavMeshIssueTest"3. Enter Play Mode4. Open the Console Actual: For... Read more

0
votes
Fixed

Cursor is visible when Cursor.visible is set to false or Cursor.lockStat...

Scene/Game View

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Mar 30, 2021

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Version/s: 2021.2.0a10, 2021.2.0a11

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode by pressing the Play button Expected... Read more

0
votes
By Design

ReflectionProbe.texture always returns null in HDRP

Package: Scriptable Render Pipeline HD

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Mar 30, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Unity_Reflection_Probes.zip" project2. Open the "Reflection_Probes" Scene3. Press the ... Read more

0
votes
Not Reproducible

[HDRP][PS5 / Metal] The result of the test 001-HDTemplate.expected is di...

Package: Scriptable Render Pipeline HD

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Mar 30, 2021

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Version/s:

Open HDRPRuntime_Test project in graphics Trigger test 001-HDTemplate.expected on PS5 or Metal in standalone, see the result. The fi... Read more

0
votes
Won't Fix

Hierarchy of Bones changes aren't applied in Skin Editor

Package: 2D Animation

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Mar 30, 2021

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Version/s: 6.0.1

How to reproduce:1. Open the project 'case_1325600-LittleSimWorldInterview'2. Select 'BodyShape' Sprite from Sprite Folder3. Click '... Read more

0
votes
Duplicate

[Addressables] Addressables build spawns a Stack overflow error

Package: Addressables

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Mar 30, 2021

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Version/s: 1.16.16

Reproduction steps:1. Download and open the attached "addressables test.zip" project2. In the toolbar, go to Window>Asset Managem... Read more

0
votes
By Design

HDUtils.RendererList in different CustomPasses are interfering with each...

Package: Scriptable Render Pipeline HD

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Mar 30, 2021

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Version/s: 10.3.1

How to reproduce:1. Open the attached project2. Open the "Gold_1_Master" Scene3. Observe the "FishBowl" GameObject in the Game view ... Read more

3
votes
Won't Fix

Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...

Serialization

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Mar 30, 2021

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Version/s: 2018.4.32f1, 2019.3.0a1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier2. Observer the Mesh Filter Inspector o... Read more

0
votes
Fixed

Crash in physx::NpShape::updateSQ when setting lots of colliders under a...

Physics

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Mar 30, 2021

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Version/s: 2019.3.0a9, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce:1. Open attached project (PhysicsCrashMini.zip)2. Open the 2019 or 2020 scenes(depending on version being used)3. E... Read more

0
votes
Fixed

Render Textures flickering in Play Mode when Game view is a specific siz...

Texture

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Mar 30, 2021

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Version/s: 2019.4, 2019.4.22f1, 2020.2

How to reproduce:1. Open the user's attached "1008516-RenderTextureFlicker.zip" project2. Open "LocalTestScene"3. Reset to default w... Read more

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