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[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce:1. Open attached project2. Build and Run on iOS3. When app is loaded, put it to background and then to foreground again... Read more
[Speedtree] Hue variation checkbox + color picker in Speedtree material ...
Does not reproduce in Version 2018.4.30f1 (c698a062d8e6)Reproduces in Version 2019.4.22f1 (9fdda2fe27ad) Repro steps:1. Create 2 new... Read more
[Gizmos] Crash in mac editor when WheelCollider has parent rigidbody wit...
Reproduction steps:1. Open the user's attached project2. Select "Bike" prefab in the scene "NeonCity"3. Set its scale's x value to 0... Read more
[URP] [TerrainTools] meta data file warning appears when installing Terr...
When Terrain Tools 4.0.0-pre.1 is installed into a project with the URP Template, a meta file warning appears. Repro Steps:1. Instal... Read more
[XR SDK][OpenXR][Vulkan] Objects are doubled in each eye when using Sing...
Reproduction steps:1. Open the user's attached "OpenXROculus.zip" project (can be found in case 1326119)2. Load SampleScene3. Make s... Read more
[HDRP] Many warnings appear in Console upon opening up a fresh HDRP temp...
Upon creating a new project with the HDRP template in the 2021.2.0a11.1652 build. Many warnings appear in the console log. Repro Ste... Read more
CreateGUI gets executed before Awake and OnEnable when opening a project...
How to reproduce:1. Open the attached project "CreateGUI Execution Order.zip"2. Observe the Console window Expected result: CreateGU... Read more
Graphics.CopyTexture creates corrupted texture assets when copying compr...
Steps to reproduce:1. Open the attached project.2. Open the "Test" Scene3. Enter the PlayMode4. Select four newly created ".asset" f... Read more
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE...
How to reproduce:1. Open the user's attached "TestProject.zip" project2. Open the Test folder (Assets/Test)3. Select the "Broken_Sha... Read more
[HDRP] Ovelapping reflections will not blend and cause rendering issues
How to reproduce:1. Open attached project ".zip"2. Open the Overlapping reflection probes bug scene Expected result: No square is sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS