Search Issue Tracker
Third Party Issue
Votes
0
Found in
2020.3
2020.3.2f1
2021.1
2021.2
Issue ID
1326132
Regression
No
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE Material
How to reproduce:
1. Open the user's attached "TestProject.zip" project
2. Open the Test folder (Assets/Test)
3. Select the "Broken_Shader" Material in the Project window
4. Observe the properties in the Inspector window
Expected result: Receive Decals and Receive SSR/SSGI properties are visible
Actual result: Receive Decals and Receive SSR/SSGI properties are not visible
Reproducible with: 2020.3.5f1 (10.4.0), 2021.1.4f1 (11.0.0), 2021.2.0a14 (12.0.0)
Can't test with: 2019.4.24f1 (7.5.3) - Compiling Vertex program with DECALS_4RT errors in the Shaders
Note:
- Select the "Working_Shader" Material in the Project window to see that these properties are visible for this Material
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Resolution Note:
This is an issue on Amplify code generation side, even though the toggles for Decal or SSR are enabled in the AES editor, the properties required for these options are not generated in the source code of the shader.