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Exception thrown when Dispose SearchCollectionView
If a SearchCollectionView is disposed before it was attached to panel (generally in automated tests) it will throw a null exception ... Read more
"Train" button is displayed as active when model misses needed setup
Steps to reproduce: Create a new Unity project Make sure the AI Assistant package/s are installed Go to "Window" -> "AI" ->"Mo... Read more
Namespace references are not updated when a package is installed while V...
How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Package Management > Package Manager3... Read more
VisualTreeAsset has significantly increased memory allocation size at ru...
How to reproduce:1. Open the attached “IN-106073” project2. In the toolbar, navigate to Edit > Project Settings…3. Select the “Pl... Read more
NullReferenceException is logged when cancelling Shader Graph recovery o...
Steps to reproduce: Open any Project Create a Shader Graph Asset and double click it to open it Delete the Shader Graph Asset in the... Read more
Main Camera rendering is being overwritten by a UI Camera when using mul...
How to reproduce:1. Open the attached “IN-103359.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game View Exp... Read more
Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when idling on a ...
How to reproduce:1. Open the attached “IN-105255.zip” Project2. Observe the Editor for 5mins Expected result: The Editor is runningA... Read more
Spline Bounds from Gizmos are rendered bigger when compared to user impl...
Steps to reproduce:1. Open the attached “SplineBoundsBug.zip” project2. Open the “SampleScene”3. In the Hierarchy Window select the ... Read more
RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...
How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more
Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...
How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
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- [Windows] No minimum “Select” window size
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