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[Android] [InputSystem] Callback is not called for multiple touches afte...
Steps to reproduce:1. Open the attached project "1335140TestInput.zip"2. Build and run the "SampleScene" Scene3. Rapidly click the s... Read more
Setting the Camera.targetTexture through a script will cause the depth b...
How to reproduce:1. Open the attached project "UnityBugDepthClear.zip"2. Open SampleScene3. Click Play4. Click Space Expected result... Read more
"Selected: <name>" label is shown all across the UI after domain reload ...
How to reproduce:1. Open the user's attached project2. Open Window > Analysis > Profiler3. Capture some data4. Select any samp... Read more
[iOS] Mute Other Audio Sources is not muting background audio on a devic...
How to reproduce:1. Open the attached project "case_1259748-iOSAudioRepro.zip"2. Open Player settings3. Make sure that Mute Other Au... Read more
[Scene View] Tools and Toolbar floating windows in scene view are overla...
[Scene View] Tools and Toolbar floating windows in scene view are overlapping with each other. SceneView Toolbar, Grid and Snap Tool... Read more
[Scene View] Blue highlighted window appears in the background of Toolba...
[Scene View] Blue highlighted window appears in the background of Toolbar or Tool setting window in the Scene view In the scene view... Read more
[Scene View] Grid and Snap Toolbars dropdown window do not close on clic...
[Scene View] Grid and Snap Toolbars dropdown window do not close on clicking on it. In the Scene view for Grid and Snap Toolbar, Gri... Read more
[WebGL] Not all ResponseHeaders are returned when using UnityWebRequest
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Open the built Player in a browse... Read more
[ARFoundation] CpuImages sample's framerate drops significantly
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip"2. Build and deploy for iOS3. Move the phone camera a... Read more
Rigidbodies with Box Colliders ignore some of the collisions in WebGL
Steps to reproduce:1. Download and open the user's project "TestWebglPhysics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS