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0
votes
Duplicate

UnassignedReferenceExeptions with unitypackage when upgrading to 2021.1.2f1

Scene Management

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Jun 07, 2021

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Version/s: 2021.1.2f1

Reproduction steps:1. Create a project in version 2020.2.3f12. Import the UnassignedReferenceExeptions_Clean.unitypackage3. Open sce... Read more

0
votes
Won't Fix

[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...

Progressive Lightmapper

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more

0
votes
Fixed

[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine

MacOS

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more

0
votes
Fixed

[Android] Application.Quit exits with signal 11 (SIGSEGV)

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Jun 07, 2021

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Version/s: 2021.2.0a19

Reproduces on:different scripting backends, architectures, devices, developer/release builds, using SKD/JDK/NDK from Unity / externa... Read more

5
votes
Fixed

[HDRP] Material and prefab thumbnails break on SRP projects with HDRende...

Package: Scriptable Render Pipeline HD

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Jun 07, 2021

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Version/s: 12.0.0

Steps to reproduce:1. Create a new template project2. After the project is created immediately navigate to SampleSceneAssets/Materia... Read more

0
votes
Fixed

[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite i...

Package: 2D Sprite

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Jun 07, 2021

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Version/s: 1.0.0

[2D][Sprite] Upgrading project from 20.3 to 21.1 causes default sprite in scene to lose reference Upgrading project from 20.3 to 21.... Read more

0
votes
Fixed

[Profiler] Animator.WriteJob time in CPU Usage chart is two times longer...

Profiling

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Jun 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

Reproduction steps:1. Open user's attached project "Enemeter V3.zip" and scene "Compare animation modes"2. Enter Play Mode3. In Game... Read more

0
votes
Fixed

Console becomes empty and "ArgumentOutOfRangeException" error is spammed...

IMGUI

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Jun 07, 2021

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Version/s: 2020.3.9f1, 2020.3.10f1

How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch to the Android Platform4. A... Read more

0
votes
Fixed

Reflection Probe inspector preview breaks whith custom Cubemap inspector

Progressive Lightmapper

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Jun 06, 2021

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Version/s:

When there is a custom Cubemap asset inspector in the project or in a package, the Reflection Probe preview in the inspector throws ... Read more

3
votes
By Design

[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...

Mesh

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Jun 06, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

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