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The first submesh texture is overridden for all other submeshes in the C...
How to reproduce:1. Open the user's attached "ParticleEffectForUGUI.zip" project2. Open the "IssueScene" Scene3. Observe the meshes ... Read more
[Lighting] Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
Console Log is selected but no info is shown when selecting a log, enter...
How to reproduce:1. Open the attached project "2020.3 LTS.zip"2. Open SampleScene3. Click Play4. Select the Last Console log5. Exit ... Read more
Incorrect background type label on Camera
To reproduce:1. Open any URP project;2. Open Camera in the Inspector;3. Open the dropdown under Environment > Background Type. Ex... Read more
Crash on AudioMixer_CUSTOM_FindSnapshot when passing null as an argument...
How to reproduce:1. Open the attached project from "MinimalTest.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible with:... Read more
Moving file failed error when renaming an asset and only changing the ca...
How to reproduce:1. Create a new Unity project2. Right-click on the project view and select Create > Material3. Change one of the... Read more
Increased Audio file ImportedSize when Compression Format is Vorbis
How to reproduce:1. Open the attached "case_1341742.zip" project2. In the Project window, select File1/FIle23. Observe its ImportedS... Read more
ButtonControl.wasPressedThisFrame is false when using InputTestFixture.P...
How to reproduce:1. Open the attached project's "case_1341740-Project.zip" Scene labeled "SampleScene"2. Open the Test Runner (Windo... Read more
System.IO.DirectoryNotFoundException appears when adding Platforms Windo...
How to reproduce:1. Make sure that the Editor path contains a comma2. Open the user's attached project3. Open Package Manager and se... Read more
Version Control package Collaborate window throws NullReferenceException...
Steps to reproduce:1. Create a new project2. Make sure Version Control package is imported3. Open Collaborate window4. Click "Set Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor