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[UWP] Application.internetReachability gets the wrong values when built ...
Reproduction steps:1. Open project "1351079.zip"2. Open Build Settings from File > Build Settings3. Switch Platform to Universal ... Read more
Game View does not update when Camera is flagged as HideFlag.DontSave
Steps to reproduce:1. Open the attached project "DontSaveCameraBug.zip"2. Open Scenes/SampleScene in Project window3. Select Main Ca... Read more
Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures
How to reproduce:1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip"2. Open user's attached project fr... Read more
DragAndDrop.SceneDropHandler delegate is not called when dragging from E...
Reproduction steps:1. Open the attached project "DragAndDrop.zip"2. Open the "SampleScene" Scene3. Open the "Test Editor Window" fro... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:1. Open the attached project "HDRPproblem.zip"2. Open Scenes/New Scene in the Project window3. Set Edit>Projec... Read more
[IL2CPP][Mono][Android] Unable to Find entrypoint 'getdomainname' in 'li...
How to reproduce:1. Open the attached project "1351027.zip"2. Connect Android device3. In Build settings, select Android as build pl... Read more
[Android][URP][Vulkan] NaN pixels and Bloom post-processing generates vi...
Steps to reproduce:1. Open the user's attached project "VulkanPixelNaNIssue-2021.2.zip"2. Build it to Android3. Open the app Expecte... Read more
[UWP] TMP_InputField fires submit event when canceling Hololens 2 keyboard
Reproduction steps:1. Open project "new project.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. ... Read more
Json serialization fails when object contains a nullable value type field
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the Console window Expected result: ther... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS