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Resize control overlaps other controls (i. e. Scrollbar) in the Editor w...
How to reproduce:1. Create a new project2. Dock two windows side by side3. Make sure that there's a scrollbar between those windows ... Read more
[Linux] 2D Template has an invalid PackageManager-UI dependency
How to reproduce:1. Open Unity Hub2. Create a 2D Template Project3. Once loading finishes check the Console window Expected results:... Read more
Physics2D.Distance returns zero when CapsuleCollider has a size of (0.1,...
Steps to reproduce:1. Download and open the project "UnityBug_Collider_Distance_with_Capsule.zip"2. Open Assets/Scenes/SampleScene.u... Read more
Multiple errors appear in the Console when building for IL2CPP
How to reproduce:1. Open the user's attached project2. Build the project for IL2CPP3. Observe the Console Expected result: There are... Read more
Multi-selected object LocalizedString values are overwritten when CanEdi...
Reproduction steps:1. Open the attached "Localization Multiple Objects Test.zip" project2. In the Project window, go to the "SampleO... Read more
[Universal RP] Scene brightness changes as the camera moves
How to reproduce:1. Open the user's attached "Proiect2D (1).zip" project2. Open "SampleScene" Scene3. Enter the Play mode4. Press "A... Read more
Terrain turns pink when zooming out in the Scene/Game view
Steps to reproduce:1. Create a new Universal Render Pipeline project2. Create a new Scene and open it3. Create a new Terrain in the ... Read more
Screen Space Shadows flicker in Scene View when using Deferred Rendering
Reproduction steps:1. Open user attached Project2. Open Assets\BugDeferredScreenShadows Scene3. Move around the Scene using the Scen... Read more
Crash on Debugger agent when stopping Play Mode from debugger in Rider EAP9
How to reproduce:1. Open the user's attached project "New Unity Project.zip"2. Open "TestMatChanger.cs" in "Rider EAP9" for Apple Si... Read more
Building for WebGL fails when the project contains native plugin files (...
How to reproduce:1. Open the user's attached project2. Build the project for WebGL3. Observe the Console Expected result: Build succ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor