Search Issue Tracker
By Design
Votes
5
Found in
2019.4
2020.3
2020.3.15f2
2021.1
2021.2
2022.1
Issue ID
1354813
Regression
No
Resize control overlaps other controls (i. e. Scrollbar) in the Editor when windows are docked side by side
How to reproduce:
1. Create a new project
2. Dock two windows side by side
3. Make sure that there's a scrollbar between those windows (i.e. Project Window with a lot of Assets)
4. Move the mouse on the scrollbar's half closer to the other window's edge
Expected result: Can use scrollbar when dragging
Actual result: Resize control takes over half of the scrollbar
Reproducible with: 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5
-
CrowaL
Oct 27, 2021 23:57
GIF explaining the UX bug.
https://forum.unity.com/threads/workflow-case-study-show-us-your-pain.637552/page-12#post-7471396
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note:
Buffer is required between windows to allow for the resizing. This is currently how the system is design.