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Crash on GUIView::DoPaint when selecting color with a color picker
How to reproduce:1) Open a blank project on any affected version2) Select the Directional Light3) In the Inspector pane, rapidly cli... Read more
Crash on GUIView::DoPaint when creating a new Tile Palette
How to reproduce:1. Open the attached project2. Right-click on the project browser -> Create -> 2D -> Tile Pallete -> Re... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps:1. Create a new Unity project2. Import "Example.wav" into the project3. Select the .wav file in the Project windo... Read more
A new line gets appended after pressing Enter when the Line Type of an I...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. Enter something into the text fi... Read more
Warning is logged when using UnityWebRequest to set the header to Accept...
Reproduction steps:1. Open the attached "TestAcceptEncodingProject.zip" project2. Enter Play Mode3. In Game view, click the "Push To... Read more
[iOS] Crash on InterruptionListener when declining a call on a device
Reproduction steps:1. Download and open the project from the provided Google Drive link2. Build and deploy the project to an iOS dev... Read more
Compiler error CS1503 in Console when compiling with UI Toolkit package ...
Reproduction steps:1. Open the attached "1354984.zip" project2. Go to Console (Window > Panels > Console) Expected result: Con... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more
[UI Toolkit] Visual artifacts are present when Overflow is set to hidden...
Reproduction steps:1. Open the attached project "Case_1354941.zip" and load Scene "SampleScene"2. Open the Game View3. Observe the e... Read more
[Universal RP] The Prefab in the Inspector preview is dark when uses hig...
How to reproduce:1. Open the user's attached "PrefabPreviewRepro.zip"2. Select the "Cube" Prefab in the Project window3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS