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[Android] Cull off Shader throws "Non system-generated input signature p...
How to reproduce:1. Open the user's attached "URPTest.zip" project2. In the Project window select the "NM_Foliage" Shader found in t... Read more
Editor crashes when the Shader variants are being stripped in the projec...
How to reproduce:1. Open the attached "case_1361040" project2. Open the "Login" Scene3. Build the project Expected result: The proje... Read more
Redundant SplatAlpha Textures in TerrainData when removing a TerrainLaye...
Reproduction steps:1. Open the attached "project-1361035.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select the ... Read more
"IndexOutOfRangeException" is thrown when selecting overflowing TextMesh...
Steps to reproduce:1. Open the attached project "TMPBug.zip"2. Open Scenes>SampleScene3. Enter the Play Mode4. Click on the Input... Read more
Player icon is missing from the title bar when the Player is started in ...
Reproduction steps:1. Open the project attached by the user2. Build the project (File > Build Settings > Build)3. Open the bui... Read more
Editor crashes when selecting objects in the Scene View
Reproduction steps:1. Open the attached project "PSCrash.zip"2. Open the "SampleScene" Scene3. Select the "transform" Game Object in... Read more
Error CS0117 is thrown when opening a project with Burst 1.5.5
How to reproduce:1. Open the user's attached project2. Observe the Console Expected result: no errors logged to the ConsoleActual re... Read more
PlayerBuildSettings.BuildTarget returns the wrong value when UI Toolkit ...
Reproduction steps:1. Open the user's attached "UIToolkitInspectorIssue-2021.1.zip" project2. In Assets click the New Player Build S... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
Material preview perspective changes after viewing Skybox Material when ...
How to reproduce:1. Open the user's attached project2. Open a new Inspector window tab by right-clicking any window tab and selectin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor