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JsonUtility.ToJson() doesn't serialize supertypes when generic base type...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more
Animation Control UI not displaying node Inspector in 2019.4.29
1. What happenedWhen upgrading to 2019.4.29 customer has discovered Animation Controllers are not displaying the Inspectors for node... Read more
[UWP] Crash with "Exception thrown at 0x00007FFFC01D7984 (UnityPlayer.dl...
How to reproduce:1. Open the attached project "openurl.zip"2. Build And Run the project (File>Build And Run)3. Press the button i... Read more
[Android] [IL2CPP] Scenes can't be loaded when building App Bundle with ...
How to reproduce:1. Download the attached project "SceneBuild.zip"2. In Build Settings, select Android platform3. In Build Settings,... Read more
Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...
Reproduction steps:1. Open the attached "RaycastHit crash.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expected res... Read more
Deleted Assets are still displayed in the Project window when deleted
Steps to reproduce:1. Create a new project2. Right-click on the Project window3. Press Create>Scene4. Delete the new Scene5. Obse... Read more
[HUB] Android Build Support additional packages are not selected when se...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Select to install any Unity ... Read more
Unity crashes on mono_log_write_logfile Stacktrace line after entering P...
How to reproduce:1. Open the attached project "Racing Game V1.zip"2. Open Assets > Karting > Scenes > Blockout_1.unity3. Pr... Read more
[Animation Rigging] Bone Renderer 3D Gizmo Icon is of low quality when v...
How to reproduce:1. Open the user's attached project2. Open the "SampleScene" Scene3. Observe the "Bone Renderer" 3D Gizmo Icon Expe... Read more
[Animation Rigging] Bone Rendered does not render bones when they are dr...
Reproduction steps:1. Open the attached project "case_1361819_Repro.7z"2. Open Assets > SampleScene3. Select "Bandit" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS