Search Issue Tracker
2D PSD Importer generates mipmaps when "Generate Mip Maps" is disabled
Reproduction steps:1. Open the “IN-90775” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console window Expected r... Read more
Consolidating Rendering Settings in the Rendering Debugger
Steps to reproduce: 1. 2. 3. Actual results: Expected results: Reproducible with versions: Not reproducible with versions: Can’t tes... Read more
Sprite Renderer with Animation does not reflect Sprite changes in the Sc...
Reproduction Steps:1. Open the attached "Bug Report Sprite Animation Masking.zip" project2. Open the "SampleScene" Scene3. Enter the... Read more
NullReferenceException and temporary graph corruption after entering pla...
Steps to reproduce: 1. Open attached project 2. Open SampleScene from Assets/Scenes directory 3. Open "New VFX", if not already open... Read more
[Windows] About Unity Window needs to be opened twice to adapt to resolu...
Steps to reproduce: Open a Unity Project on a two or more monitor setup (ensure two monitors are of different resolutions). This bug... Read more
NullReferenceException is thrown when entering Play mode while PSD Impor...
Reproduction steps:1. Open the attached “IN-92521” project2. In the Project window, click on either the “PSD_Star” or the “PSB_Star”... Read more
Red spots appear when Blending Lighting Scenarios using Adaptive Probe V...
Reproduction steps:1. Open the attached “IN-92511_Our Apartment.zip“ project2. Open the “Assets/_Project/_Scenes/TestingScenes/Blend... Read more
Cannot create blackboard variable of engine component in blackboard UI
When creating a new blackboard variable, you can pick some engine component types but not all of them. For instance, you can create ... Read more
Warnings "Attempting to draw with missing bindings" are logged when open...
Steps to reproduce: Create an HDRP project Make sure it's using DX12 Install Visual Effect Graphs Learning Templates Sample Open Sce... Read more
NavMeshSurface bake fails and throws a UnityException error when the par...
How to reproduce: 1. Open the project “IN-91848_NavMesh-Naming“2. In the Hierarchy window select the “Cube/Name” GameObject3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server