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[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...
How to reproduce it:1. Open the attached project "TextMeshPro Unity Crush.zip"2. Select "Assets/TextMesh Pro/Resources/Fonts & M... Read more
URP 12 generates shader implicit truncation warnings when building player
How to reproduce:1. Open users’ attached “URP12ShaderWarningIssue-2021.2.zip” project2. Build the Player3. Window > Open Last Bui... Read more
Enter key is not registered when using WasPressedThisFrame with Input Sy...
How to reproduce:1. Open project "InputIssue.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Enter" key Expected res... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce:1. Open the attached “SceneBug.zip” project2. Open Scenes “1”, “2”, ”3”3. In the Project window move scenes “1”, “2... Read more
Input System callbacks are not unregistered when a key is released
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more
[Probuilder] The Position Y value of the Game Object's Face changes at t...
Reproduction steps:1. Open the "1368465.zip" project2. Open the "SampleScene" Scene3. Drag and drop the "MyPrefab" Prefab into the S... Read more
[TMP] Rich text mark tag does not highlight the last space character
How to reproduce:1. Open the attached project ("2022.1.0a11_repro.zip")2. Observe the "Text (TMP)" GameObject in the Game view Expec... Read more
[UIR] Batches and Verts increase when hovering over buttons
Reproduction steps:1. Open the user's attached project "Bug report.zip"2. Open Assets > Scenes > test3. Enter play mode4. Open... Read more
Project and Inspector windows are freezing when multi selecting assets
How to reproduce:1. Open the attached project "Addressables Inspector freezes.zip"2. In the Project window go to Assets > Prefabs... Read more
[M1] Game view display area overlaps Control Bar
Reproduction steps:1. Open the attached project "SlowDownTest.zip"2. Open Game view Expected results: Game view display area below C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS