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"OnApplicationQuit()" is not called and logger debug lines are missing i...
Reproduction steps: 1. Open the attached project “Repro.zip“ 2. Open the scene “SampleScene“ 3. Build the Mac Dedicated Server ... Read more
Game view fails to render when Cameras are stacked and STP is enabled
How to reproduce: 1. Open the “CameraStackSTP.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected results... Read more
ScriptableObject in EditorWindow becomes Null when switching Scene
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Test > SO Test 3. Notice the "My SO" pro... Read more
SubScene baking breaks with the "SelectManagedFn failed to cast Unity.Bu...
Reproduction steps: 1. Open the attached “repro_IN-88591“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. In the E... Read more
IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce: 1. Open the attached “IN-87971” project 2. Open the “SampleScene” Scene 3. Create an empty GameObject in the Sc... Read more
[Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Ins...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Select the “Main Camera” GameO... Read more
"Assertion failed on expression: 'prefabInstance.GetPrefabModification()...
How to reproduce: 1. Open the attached project "AudioReadTest.zip" 2. Right mouse click on Assets/Prefabs/Prefab1.prefab 3. Click... Read more
Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property i...
Reproduction steps: 1. Open the attached “Physics2DBug.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Select t... Read more
GameObjects with "hideFlags.DontSaveInEditor" paired with the "DontDestr...
How to reproduce: 1. Open the “HideFlagsBug.zip“ project 2. Open the “New Scene“ 3. Enter Play Mode 4. Observe the Console 5. E... Read more
[Linux] Editor language is not changed when selecting a different language
Reproduction steps: 1. Create a new project 2. Click Edit > Preferences 3. In the Preferences window, go to Languages 4. Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI