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ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
[iOS] Crash on iOS related to Matrix4x4.h
Reproduction steps:1. Download and open the attached "AnimalPark.zip" project2. Build and deploy the project to iOS3. Observe the cr... Read more
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps:1. Open the attached project "VidTest.zip"2. Build the Scene "VidTest" for WebGL3. Host the Build on a server tha... Read more
Shader Graph Documentation URLs lead to missing pages when right-clickin...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Shaders3. Select the Shader Graph "... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps:1. Open project "TestDebugInput.zip"2. Open Scene "SampleScene" and enter Play Mode3. Click and hold the Orange P... Read more
Handles.Label does not appear in the supposed place
Reproduction steps:1. Open the user's attached project2. Create New GameObject3. Attach the "NewBehaviourScript" script to the GameO... Read more
[HDRP][DXR] Multimat opaque materials are not included in the RTAS when ...
Repro steps :- Open attached project- Open SampleScene- Select any of the materials among Material/mat1 mat2 or mat3- Set it to tran... Read more
[PLM] GPU and CPU Lightmappers produce inconsistent results
Steps to reproduce: 1. Open the attached repro project2. Bake each of the four scenes under Assets/Scenes3. Observe the different ou... Read more
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:1. Open the attached project "testUrpMysql.zip"2. Change the Scripting API to IL2CPP (Edit -> Project Settings... Read more
NullReferenceException error is thrown when a Renderer added to a LOD Gr...
How to reproduce:1. Open attached project "lodRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS